This is an awesome experience. I'm not sure I can call it a game entirely, even though it does have several game mechanics. Whatever you choose to call it, it is certainly worth experiencing!
A downloadable thing for Windows, macOS, and Linux
The most true-to-my-life game I've ever played... It's brave, bizarre, compelling and beautiful.
- Polygon 9/10
An extravagantly successful project.... it is the rare game that may push you to want to lead a better life.
- Washington Post
A must-play game like nothing you've seen before... a superb adventure of intuition.
- Thousands of playable characters
- No wrong way to play
- Alan Watts narration
- 3+ hours of original score
- 0-1 Player game
Everything is an interactive experience where everything you see is a thing you can be, from animals to planets to galaxies and beyond. Travel between outer and inner space, and explore a vast, interconnected universe of things without enforced goals, scores, or tasks to complete. Everything is a procedural, AI-driven simulation of the systems of nature, seen from the points of view of everything in the Universe.
Learn to transform yourself to create worlds within worlds within worlds, or let go any time to allow Everything to take over and produce a never ending documentary about the world you live in.
Narrated by the inspiring philosophy of Alan Watts, and featuring a rich score from composer Ben Lukas Boysen, Everything will give you a new perspective on life.
|Published||24 days ago|
|Platforms||Windows, macOS, Linux|
|Publisher||David OReilly & Double Fine Presents|
|Release date||31 days ago|
|Tags||3D, Exploration, Life Simulation, low-poly, mind-bending, Non violent, Open World, Procedural Generation, Sandbox, Third Person|
|License||All rights reserved|
|Asset license||All rights reserved|
|Average session||A few hours|
|Inputs||Keyboard, Mouse, XBox 360 controllers, Gamepad (any)|
In order to download this thing you must purchase it at or above the minimum price of $14.99 USD. Your purchase comes with a Steam key. You will get access to the following files:
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I feel like I only scratched the surface on my let's play, but it was an interesting experience so far! I have no idea how to get to the random objects seen in the preview, but I think it would eventually be revealed how.
Honestly, it has been a great experience playing this game. It is thought-provoking, and has a truly curious atmosphere. Its philosophical & subtle storyline can strike intrest in the user. I've noticed that if someone likes a game, they don't exactly publicize or express their thoughts, and that could lead to slow development. So I figured I would encourage you devs, because i would like to see this game updated frequently. Speaking of which, can you please feature the golden gate as a transformable thing once you have entered it already? (but of course have a bit more of a conveinent exit once you have gone through it once).
(Jamie age 9)