I have created a game using the 3D models available on itch.io. The details of the game I created are published in a blog article.
Please note that I do not distribute this game on any game sales sites, including this site. If you would like to play the game yourself, I would be happy to send you the download URL. Please send me a direct message from the SNS link on my page.
Actually, I’m also a beginner at Blender, so I don’t know how I managed to color it. I was loading the FBX file and messing around with various settings, and before I knew it, the color was reflected. There are many models, so it might take a long time to process and reflect the colors. If I figure out how to reproduce it, I’ll let you know!
anyone have tips on how to get the vertex colors in the materials to display properly in Godot engine?
Edit- I figured it out! David, may I request that you add one extra file to the zip you offer? I opened the .blend file, deleted the Camera, Light, and Plane, then exported as an Embedded GLTF and was able to use that in Godot after enabling the Vertex Color setting in the Materials!
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Hello,
I have created a game using the 3D models available on itch.io. The details of the game I created are published in a blog article.
Please note that I do not distribute this game on any game sales sites, including this site. If you would like to play the game yourself, I would be happy to send you the download URL. Please send me a direct message from the SNS link on my page.
https://yussmaker.itch.io/
Please note that at present, the game is only compatible with Windows PCs.
Once again, I would like to express my gratitude for allowing me to use the wonderful 3D models. Thank you very much.
Can I ask how you did apply any color/texture ? I cannot figure it out..
Thanks
Actually, I’m also a beginner at Blender, so I don’t know how I managed to color it. I was loading the FBX file and messing around with various settings, and before I knew it, the color was reflected. There are many models, so it might take a long time to process and reflect the colors. If I figure out how to reproduce it, I’ll let you know!
Haha, I ended up using the GBL files from the canvas on his website instead.., I had to add some GBL translations lib into the project though
I’m glad you found a solution!
In the preview some of the animals are posed, but i can't find a rig anywhere in blender, are they just unrigged?
very usefull
Thanks for your awesome work. Have anyone been able to import it to Unreal engine 4? I don't know how to adjust the colors
I couldn't find what the MIT license meant, even with google. What are the restrictions that come with it?
Basically, do what you want with them as long as you don't take credit for the original author's work.
Thank you very much!
anyone have tips on how to get the vertex colors in the materials to display properly in Godot engine?
Edit- I figured it out! David, may I request that you add one extra file to the zip you offer? I opened the .blend file, deleted the Camera, Light, and Plane, then exported as an Embedded GLTF and was able to use that in Godot after enabling the Vertex Color setting in the Materials!
Thank you! I was able to open these assets in Godot after reading your very helpful comment.
And can u make a -FREE- Tree Pack so i dont use other Tree Pack from other creators Thx!
Thx -David- for letting me use this!!
the assets are SO GOOD!!
https://twitter.com/Bigoplanetstud1/status/1312360088024346626 here's my tweet!! i will also include this text in The Game!!
I made this with all of your -FREE- packs!!
This is actually a BIG sneakPeak to AMAZING Sheep!! its a Game!! XD
and some of them are from other creators sorry, but i wont say who, bc i dont want u thinkin im advertisin other creators, but still sorry...
so i guess i can use it BUT i cant modify it and re release it, ok ok thats fine
i just need it for my game
also THIS LOOKS GOOD
can i use this for my games?
Helped me alot, export selected object as .fbx in Blender. Then import into Zbrush and they're really useful to practice sculpting.
Used a couple of your models to trace over for animation here :
https://www.instagram.com/p/CDaWEE6jloK/?utm_source=ig_web_copy_link
This is so cool David <3
Thanks a lot. I think this will help me a lot.
You are a star. Everything is a work of art too. Thanks for making this available!
Wow.
External World was amazing, but somehow you managed to outdo yourself,
These assets are breath taking, i will try to do something with it. It will take time, but i'll let you know.
Thanks, man. I hope my english is not too defective.
Really really awesome!
incredible. thank you for this service to humanity.